Designing Navigation for Mobile Apps
New presentation on SlideShare with all of the images from Chapter 1 of the book plus five dozen new examples:
UI Patterns for Mobile Applications
New presentation on SlideShare with all of the images from Chapter 1 of the book plus five dozen new examples:
Get it for $20 on the O’Reilly site, format ePub, mobi or PDF, or $10 for the Kindle edition on Amazon.
The print version is now available too, but only in black and white. So save your money and get the eBook in full color.
The print book should be available next week. I’ll be signing copies at SXSW @ 1:30pm March 13, at the Expo Hall.
Thanks to everyone who came to the O’Reilly both at SXSW, we sold out! I’m waiting for the first review though…
Here are some excellent resources if you are designing for Android Gingerbread or Ice Cream Sandwich.



I read a post on Boxes and Arrows this week titled Are Design Patterns an Anti-Pattern? where Stephen Turbek outlines the pitfalls of pattern libraries. This got me thinking about a UIE talk a couple of months back where Stephen Anderson ‘vilified’ the set of RIA screen patterns Bill Scott and I published in 2009 & 2010. His talk encourages designers to fully explore an engaging conceptual model before falling back on an established design pattern.

And I started thinking, does my new book about mobile patterns have any value or am I unwittingly polluting designers creative minds?
After a glass of wine, here’s what I came up with:
UI patterns are a useful educational tool. Designers should be familiar with design patterns, just as they should be aware of other fundamental principles of design (psychology, typography, color, balance, proportion, etc…). If nothing else, patterns give us a shared vocabulary and rules to break.
UI patterns are also useful for developers and product owners who don’t have a dedicated designer to collaborate with. Patterns give them a better chance at creating a usable interface than if they randomly design something in a vacuum (or more likely, a small, stinky meeting room with a whiteboard and a half-dead dry-erase marker).
After another glass of wine I realized, I’ve never used a Pattern Library. I’ve made a couple for clients, I’ve browsed a few online, I own a two books on Pattern Libraries, but I don’t use them. And I have a sneaking suspicion I’m not alone here.
Pattern Galleries are a different story. What’s the difference? A Pattern Library is a an educational effort explaining the how, when, why. A Pattern Gallery is a bunch of pictures of good design that can be perused for inspiration.
At the risk of sounding immodest, I frequently refer to my own DesignGalleRIA when I’m working on complex Rich Internet Applications. Many interaction design challenges have already been solved and I can build upon these IX patterns to create an ‘intuitive’ experience. In fact, I’m a better designer and provide a better value to my clients by knowing what’s out there, and knowing when to leverage an existing solution or start from scratch. I’m pretty sure Mari Shelby and others started their Pattern Galleries for similar reasons.
If the number of subscribers on these sites are any indication, the popularity of Pattern Galleries is exploding. Even my brand new gallery and Flickr photostream is getting upwards of 1k+ unique visitors a day and the book isn’t even released yet.
UX practioners aren’t the only ones creating Pattern Galleries. I know of fashionistas, architects, interior designers, puppeteers, brand designers, and landscapers who create scrapbooks, physical and digital, for design inspiration.
What do good Pattern Galleries have in common?
1. Lots of pictures
2. Minimal text
3. Easy to flip through
4. Frequent updates
With that in mind, I’m updating my Pattern Gallery with better navigation and a bunch of new screenshots.
Please comment and share your own experiences with Pattern Libraries, have you ever really used them, did they help you solve your design challenge, do you use Galleries more often, if so, which ones?
To everyone awaiting the release of the Mobile Design Pattern Gallery, we are now looking at a February release date. I apologize for the delay but we ran into some layout issues. Our publisher is used to producing programming books, not design books, so there has been some give and take in the page layout. But I am now confident we have a format that will be easy for readers to flip through for design inspiration. We’ll shortly be updating the Pattern Gallery on this site and Flickr Photostream too.
In my last book with Bill Scott, Designing Web Interfaces: Principles and Patterns for Rich Interactions, we were given poultry as our cover animal. Although I wanted a panda, I wasn’t too upset because we got the Cock of the Rock which provided us with innumerable jokes and jests.
This new book also features poultry, the Asian Rooster. The only upside I can see to this is that my book and Sambal, that really spicy chili sauce in a red bottle you see in Asian restaurants, share the same iconic bird.

We also have an official release date now, November 30, 2011. You can pre-order the book now on Amazon, or sign up to win a free copy.
UXBooth published a sample chapter from the upcoming book, Mobile Design Pattern Gallery: UI Patterns for iOS, Android and More. The article takes a look at these mobile Invitation patterns:
More examples are available on the Flickr photostream.
We recently had a new mobile project starting and all of our experienced mobile designers were booked. This gave me less than a week to ramp up a new designer. So I made a quick tutorial with lots and lots of screenshots, illustrating good design and not so good design. Gradually a set of patterns for mobile application design emerged.
Even as I was cataloging these patterns, I knew that the real value wasn’t only the pattern identification, but in the hundreds of examples I’d captured. So instead of a tome of abstract patterns only an author can love, this book is a showcase, or gallery, of mobile application design. This book includes 400+ current screenshots from iOS, Android, BlackBerry, WebOS, Symbian and Windows mobile applications.
Check out the Flickr photostream for over 600 screenshots organized by pattern type. And follow me on Twitter, @mobilepatterns, for expert mobile design tips. And don’t forget to sign up to win a copy of the book!